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Name: Wind Onmyouji
Element: Wind
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP 10,215
Attack 593
Defense 703
Speed 102
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Resistance of ally monsters by 41%.

1/7
Burning Soul
Attacks the enemy and removes one beneficial effect with a 50% chance.
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
Effect Rate +15%
 
Skill
Effects:
Remove
Buff
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/4
Karma
Attacks the enemy target to remove 1 beneficial effect, and suppresses the target (boss excluded) for 2 turns. Additionally increases your Attack Bar by 100% after using a skill. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time.
(Reusable in 4 turns)
Damage +10%
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
Single
Target
Increase
ATB
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 5.4*{ATK}

1/1
Comeuppance (Passive)
Increases your Attack Bar by 35% and decreases the cooldown time of [Karma] by 1 turn whenever enemies use a skill with cooldown time. Deals additional damage that's proportional to the enemy's MAX HP and increases the skill activation rate by 40% when attacking the suppressed Monster. [Automatic Effect]
 
Skill
Effects:
Increase
ATB
Self
Effect
Increase
Damage
Single
Target
Increased
Skill Activation Rate
 
Scales With: Target MAX HP
 
Multiplier Formula: 0.2*{Target MAX HP}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 154
Date Monster Skill Change
05/28/2025 Giou
Giou
S3
Comeuppance (Passive)
Comeuppance (Passive)
[Percentage changed] Increases the skill activation rate by 20% 40% whenever you attack the suppressed Monster.
01/30/2024 Giou
Giou
S3
Comeuppance (Passive)
Comeuppance (Passive)
When attacking the suppressed monster: Increases your skill activation chance by 20%
09/28/2022 Giou
Giou
S3
Comeuppance (Passive)
Comeuppance (Passive)
[Effect added] Deals additional damage that's proportional to the enemy's HP when attacking the suppressed Monster
09/28/2022 Giou
Giou
S3
Comeuppance (Passive)
Comeuppance (Passive)
Recovers the Attack Bar by 25% 35% if an enemy uses a skill with cooldown time
05/30/2022 Giou
Giou
S2
Karma
Karma
[Effect added] Increases your Attack Bar by 100% after using a skill
11/29/2021 Giou
Giou
Awakening Effect Changed Increases Accuracy by 25% Strengthens [Burning Soul] skill

[Burning Soul] Skill strengthened:
Decreases the enemy's Defense for 2 turns with a 30% chance when you attack on your turn
11/29/2021 Giou
Giou
S2
Karma
Karma
[Effect added] Removes the targeted enemy's 1 beneficial effect
(Removes a beneficial effect first and then suppresses the target)
06/28/2021 Giou
Giou
S3
Comeuppance (Passive)
Comeuppance (Passive)
(As-is) Recovers the Attack Bar by 25% if an enemy uses a skill with cooldown time. The cooldown time of [Karma] resets if the suppress effect granted on the enemy gets activated. [Automatic Effect]
(To-be) Recovers the Attack Bar by 25% and decreases the cooldown time of [Karma] by 1 turn each if an enemy uses a skill with cooldown time. [Automatic Effect]
06/28/2021 Giou
Giou
S2
Karma
Karma
(As-is) Attacks the enemy target and suppresses the target, excluding the boss, for 2 turns. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time
(To-be) Attacks the enemy target and suppresses the target, excluding the boss, for 2 turns. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time
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