Wind
| Stat | Base |
|---|---|
| HP | 10,215 |
| Attack | 593 |
| Defense | 703 |
| Speed | 102 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/28/2025 |
Giou |
S3
|
[Percentage changed] Increases the skill activation rate by 20% 40% whenever you attack the suppressed Monster. |
| 01/30/2024 |
Giou |
S3
|
When attacking the suppressed monster: Increases your skill activation chance by 20% |
| 09/28/2022 |
Giou |
S3
|
[Effect added] Deals additional damage that's proportional to the enemy's HP when attacking the suppressed Monster |
| 09/28/2022 |
Giou |
S3
|
Recovers the Attack Bar by 25% 35% if an enemy uses a skill with cooldown time |
| 05/30/2022 |
Giou |
S2
|
[Effect added] Increases your Attack Bar by 100% after using a skill |
| 11/29/2021 |
Giou |
Awakening Effect Changed | Increases Accuracy by 25% Strengthens [Burning Soul] skill
[Burning Soul] Skill strengthened: Decreases the enemy's Defense for 2 turns with a 30% chance when you attack on your turn |
| 11/29/2021 |
Giou |
S2
|
[Effect added] Removes the targeted enemy's 1 beneficial effect
(Removes a beneficial effect first and then suppresses the target) |
| 06/28/2021 |
Giou |
S3
|
(As-is) Recovers the Attack Bar by 25% if an enemy uses a skill with cooldown time. The cooldown time of [Karma] resets if the suppress effect granted on the enemy gets activated. [Automatic Effect] (To-be) Recovers the Attack Bar by 25% and decreases the cooldown time of [Karma] by 1 turn each if an enemy uses a skill with cooldown time. [Automatic Effect] |
| 06/28/2021 |
Giou |
S2
|
(As-is) Attacks the enemy target and suppresses the target, excluding the boss, for 2 turns. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time (To-be) Attacks the enemy target and suppresses the target, excluding the boss, for 2 turns. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time |