Dark
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
582
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
102
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/30/2022 |
Douman |
S2
|
[Effect added] Increases your Attack Bar by 100% after using a skill |
| 03/30/2022 |
Douman |
S3
|
Cannot recover HP while the Curse of Death is granted
(Can change the amount of HP through skills that change the HP ratio) |
| 11/29/2021 |
Douman |
S2
|
[Effect added] Removes the targeted enemy's 1 beneficial effect
(Removes a beneficial effect first and then suppresses the target) |
| 11/29/2021 |
Douman |
S3
|
[Effect added] The target defeated by Curse of Death cannot be revived during battle |
| 06/28/2021 |
Douman |
S2
|
(As-is) Attacks the enemy target and suppresses the target, excluding the boss, for 2 turns. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time (To-be) Attacks the enemy target and suppresses the target, excluding the boss, for 2 turns. The suppressed target will have the HP reduced by 50% if the target uses a skill with cooldown time, and the used skill's cooldown time will be increased by 3 turns more than the maximum cooldown time |