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Hall of Heroes: 11/10/2023
Name: ROBO-P27
Element: Fire
Archetype: Support
Family: ROBO
Natural Stars:
 
Stat Base
HP 10,545
Attack 615
Defense 659
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/5
Energy Bolt
Attacks the enemy to stun the target for 1 turn with a 50% chance. This attack will deal more damage according to your MAX HP.
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: {ATK} + 0.18*{MAX HP}

1/6
Blade Crush
Attacks all enemies 3 times, each attack having a 30% chance to remove one beneficial effect. Absorbs Attack Bar by 15% each when the enemy has no beneficial effects.
(Reusable in 4 turns)
Damage +5%
Damage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
AOE
Absorb
ATB
 
Scales With: ATK
 
Multiplier Formula: 1.2*{ATK} x3

1/1
Power Charge (Passive)
Increases your Attack Bar by 25% when an enemy gets an additional turn, decreases the skill cooldown of [Blade Crush] by 1 turn, and increases the effect activation chance by 50% when you attack on your turn. The effect activation chance resets after attacking. [Automatic Effect]
 
Skill
Effects:
Increase
ATB
Self
Effect
Reduce
Cooltime
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 253
Date Monster Skill Change
07/24/2024 ROBO-P27
ROBO-P27
S3
Power Charge (Passive)
Power Charge (Passive)
Fixed an issue of the passive effect activating when (Water/Light) Onmyouji revives a dead Monster using Past Life Spell
07/24/2024 ROBO-P27
ROBO-P27
S3
Power Charge (Passive)
Power Charge (Passive)
[Effect added] Decreases the skill cooldown of [Blade Crush] by 1 turn when an enemy gets an additional turn
07/24/2024 ROBO-P27
ROBO-P27
S3
Power Charge (Passive)
Power Charge (Passive)
Increases your Attack Bar by 50% 25% when an enemy gets an additional turn
11/28/2023 ROBO-P27
ROBO-P27
S3
Power Charge (Passive)
Power Charge (Passive)
Fixed an error where the Attack Bar did not increase when Water Demon was resurrected and took a turn
09/28/2022 ROBO-P27
ROBO-P27
S2
Blade Crush
Blade Crush
Absorbs Attack Bar of all enemies by 10% 15%
03/30/2022 ROBO-P27
ROBO-P27
S2
Blade Crush
Blade Crush
[Effect added] Absorbs the enemy's Attack Bar by 10% each if you attack the enemy with no beneficial effects
03/30/2022 ROBO-P27
ROBO-P27
S3
Power Charge (Passive)
Power Charge (Passive)
[Effect added] When an enemy gets an additional turn: Increases the chance of activating effects by 50% on your next attack turn

(The activation chance resets when you attack the enemy on your turn)
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