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Name: Water Totemist
Element: Water
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP
10,380
Min 4,605
15,315 Max
Attack
582
Min 318
1,098 Max
Defense
703
Min 307
900 Max
Speed
98
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
10
Min 4
18 Max
Game Mechanics:

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1/6
Totem Magic
Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.
Damage +5%
Recovery +5%
Damage +5%
Recovery +10%
Damage +10%
 
Skill
Effects:
Heal
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.9*{ATK}

1/2
Dance with the Elemental
Grants Immunity on all allies for 1 turn.
(Reusable in 4 turns)
Cooltime Turn -1
 
Skill
Effects:
AOE

1/3
Strong Bull Soul
Removes one harmful effect granted on all allies by 1 each, recovers their HP by 15% each for 2 turns and increases their Defense for 2 turns.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Heal
AOE
Cleanse

1/3
Sea Tribe Totem
Stacks 1 totem whenever you're attacked by a target during the enemy's turn or use a skill during your turn. Becomes able to use the [Sea Tribe Totem] skill when you stack 3 totems. Recovers the HP of all allies by 20%, increases the Defense for 2 turns and grants Immunity for 1 turn when you use the skill.
Recovery +10%
Recovery +10%
 
Skill
Effects:
Heal
AOE
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 203
Date Monster Skill Change
05/28/2025 Aaliyah
Aaliyah
Stat Changed Unawakened: 96 98
Awakened: 97 99
07/29/2022 Aaliyah
Aaliyah
S3
Strong Bull Soul
Strong Bull Soul
[Effect added] Removes one harmful effect granted on all allies
01/27/2022 Aaliyah
Aaliyah
S4
Sea Tribe Totem
Sea Tribe Totem
Improved the Al to use the skill first if this skill is activated
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