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Fusion:
Name: Wind Totemist
Element: Wind
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP 10,710
Attack 604
Defense 659
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/6
Totem Magic
Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.
Damage +5%
Recovery +5%
Damage +5%
Recovery +10%
Damage +10%
 
Skill
Effects:
Heal
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.9*{ATK}

1/2
Dance with the Elemental
Grants Immunity on all allies for 1 turn.
(Reusable in 4 turns)
Cooltime Turn -1
 
Skill
Effects:
AOE

1/4
Valiant Boar Soul
Removes 1 harmful effect of all allies, recovers the HP by 30% and increases the Attack Power for 2 turns.
(Reusable in 5 turns)
Recovery +15%
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Cleanse
AOE
Heal

1/3
Grassland Tribe Totem
Stacks 1 totem whenever you're attacked by a target during the enemy's turn or use a skill during your turn. Becomes able to use the [Grassland Tribe Totem] skill when you stack 3 totems. Recovers the HP of all allies by 20%, increases the Attack Power for 2 turns and grants Immunity for 1 turn when you use the skill.
Recovery +10%
Recovery +10%
 
Skill
Effects:
Heal
AOE
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 159
Date Monster Skill Change
05/28/2025 Riley
Riley
Stat Changed Unawakened: 96 98
Awakened: 97 99
01/27/2022 Riley
Riley
S4
Grassland Tribe Totem
Grassland Tribe Totem
Improved the Al to use the skill first if this skill is activated
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