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Name: Wind Weapon Master
Element: Wind
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x12

Awakening
Levels:

 
Stat Base
HP
10,050
Min 4,605
15,315 Max
Attack
736
Min 318
1,098 Max
Defense
571
Min 307
900 Max
Speed
101
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
12
Min 4
18 Max
Game Mechanics:

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Leader Skill:
Increase the HP of ally monsters by 33%.

1/6
Glaive Slash
Attacks the enemy 2 times to disturb the target's HP recovery for 2 turns with a 30% chance each.
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.9*{ATK} x2

1/6
Weakness Shot
Attacks the enemy to leave a Branding effect for 2 turns and attacks 3 more times. The damage increases as the enemy's HP condition is bad.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Increase
Damage
 
Scales With: ATK and Target Current HP %
 
Multiplier Formula: {ATK}*(3.1 - 1.2*{Target Current HP %}) x4

1/3
Improvisation (Passive)
Attacks additionally, dealing damage equal to 100% of your Attack Power when attacking an enemy on your turn. This attack increases the damage by 100% if your HP exceeds 50% and recovers the HP by the damage dealt if it's 50% or below. [Automatic Effect]
Damage +5%
Damage +15%
 
Skill
Effects:
Additional
Attack
Self
Effect
Increase
Damage
Self-Heal
 
Scales With: ATK
 
Multiplier Formula: 2.0*{ATK} (Fixed)
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,068
Date Monster Skill Change
01/29/2023 Dominic
Dominic
S3
Improvisation (Passive)
Improvisation (Passive)
(As-is) Attacks additionally, dealing damage equal to 200% of your Attack Power when attacking an enemy on your turn. This attack absorbs the enemy's Attack Bar by 30% if your HP exceeds 50% and recovers HP equal to 50% of the damage dealt if it's 50% or below. [Automatic Effect]
(To-be) Attacks additionally, dealing damage equal to 100% of your Attack Power when attacking an enemy on your turn. This attack increases the damage by 100% if your HP exceeds 50% and recovers the HP by the damage dealt if it's 50% or below. [Automatic Effect]
07/29/2022 Dominic
Dominic
S3
Improvisation (Passive)
Improvisation (Passive)
[Effect removed] Attack Power increases as your HP decreases
06/02/2022 Dominic
Dominic
S3
Improvisation (Passive)
Improvisation (Passive)
(As-is) Your Attack Power increases as your HP decreases, and attacks additionally, dealing damage equal to 300% of your Attack Power when attacking an enemy on your turn. This attack absorbs the enemy's Attack Bar by 30% if your HP exceeds 50% and recovers HP equal to 50% of the damage dealt if it's 50% or below. [Automatic Effect]
(To-be) Your Attack Power increases as your HP decreases, and attacks additionally, dealing damage equal to 200% of your Attack Power when attacking an enemy on your turn. This attack absorbs the enemy's Attack Bar by 30% if your HP exceeds 50% and recovers HP equal to 50% of the damage dealt if it's 50% or below. [Automatic Effect]
05/30/2022 Dominic
Dominic
S3
Improvisation (Passive)
Improvisation (Passive)
Fixed the error of damage amplification effects based on skill level not being applied properly
05/30/2022 Dominic
Dominic
S3
Improvisation (Passive)
Improvisation (Passive)
(As-is) Your Attack Power increases as your HP decreases, and attacks additionally when attacking an enemy on your turn. This attack deals damage proportional to your MAX HP if your HP exceeds 50% and recovers HP equal to the damage dealt if it's 50% or below. [Automatic Effect]
(To-be) Your Attack Power increases as your HP decreases, and attacks additionally, dealing damage equal to 300% of your Attack Power when attacking an enemy on your turn. This attack absorbs the enemy's Attack Bar by 30% if your HP exceeds 50% and recovers HP equal to 50% of the damage dealt if it's 50% or below. [Automatic Effect]
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