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Hall of Heroes: 05/10/2024
Name: Light Rune Blacksmith
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP 9,390
Attack 549
Defense 637
Speed 102
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/8
Power Swing
Attacks and stuns the enemy for 1 turn with a 30% chance.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +10%
Damage +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.9*{ATK}

1/3
Beneficial Hammering
Increases Attack Power and Defense of all allies for 2 turns. Increases Attack Power and Defense for 3 turns and creates a shield that absorbs damage for 3 turns on all allies if GREAT is activated with a 30% chance. The shield amount is proportionate to your level.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
AOE
 
Scales With: Attacker's Level
 
Multiplier Formula: 100*{Attacker's Level}

1/2
Overhaul
Reduces all allies' skill cooldowns by 1 turn and increases the duration of granted beneficial effects by 1 turn each. Additionally decreases the skill cooldown of all allies by 1 turn each and increases the duration of granted beneficial effects by 1 turn if GREAT is activated with a 30% chance.
(Reusable in 6 turns)
Cooltime Turn -1
 
Skill
Effects:
Reduce
Cooltime
AOE
Increase
Buff Duration
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 159
Date Monster Skill Change
05/28/2025 Madeleine
Madeleine
Stat Changed Unawakened: 99 102
Awakened: 100 103
01/29/2023 Madeleine
Madeleine
S3
Overhaul
Overhaul
Fixed an issue of the cooldown time decreasing effect not affecting the same skill
05/30/2022 Madeleine
Madeleine
S3
Overhaul
Overhaul
[Effect added] When GREAT is activated: Additionally reduces the skill cooldown of all allies by 1 turn
05/30/2022 Madeleine
Madeleine
S2
Beneficial Hammering
Beneficial Hammering
Increases Attack Power and Defense and grants Shield effect for all allies if GREAT is activated:
For 2 turns 3 turns
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