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Name: Light Shadowcaster
Element: Light
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x8

Awakening
Levels:

 
Stat Base
HP 10,380
Attack 703
Defense 582
Speed 104
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Critical Rate of ally monsters with Light attribute by 38%.

1/7
Dizzying Gesture
Attacks the enemy to stun for 1 turn with a 30% chance.
Damage +5%
Effect Rate +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/3
Shadow Tie
Attacks the enemy to deal damage, ties the target's shadow, and increases your Attack Bar by 100%. Whenever the target is hit with a single-target attack, 50% of the damage from the first hit is dealt to all other enemies. The tie effect can be applied to one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Scales With: ATK
 
Multiplier Formula: 4.5*{ATK}

1/1
Infinity Shadow (Passive)
Ignores Defense when attacking a target tied by the shadow, and decreases the damage taken from the tied target by 30%. Steals 1 beneficial effect whenever you attack the enemy. [Automatic Effect]
 
Skill
Effects:
Ignore
DEF
Decrease
Damage
Steal
Buff
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 28
Date Monster Skill Change
09/29/2025 Shun
Shun
S2
Shadow Tie
Shadow Tie
The skill animation for attacking the target tied by shadow has been improved for the Hand of Reincarnation Transmog.
09/29/2025 Shun
Shun
S2
Shadow Tie
Shadow Tie
(As-is) Attacks the enemy target to inflict damage, ties the target's shadow, and grants an effect that gives 50% of the damage from the first hit to all enemies when dealing single-target skill damage, and then increases your Attack Bar by 100%. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.
(To-be) Attacks the enemy to deal damage, ties the target's shadow and increases your Attack Bar by 100%. Whenever the target is hit with a single-target attack, 50% of the damage from the first hit is dealt to all other enemies. The tie effect can be applied to one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles.
05/28/2025 Shun
Shun
S3
Infinity Shadow (Passive)
Infinity Shadow (Passive)
[Effect changed] Removes Steals 1 beneficial effect whenever you attack the enemy.
01/29/2023 Shun
Shun
S2
Shadow Tie
Shadow Tie
[Effect added] Increases your Attack Bar by 100% after using the skill
01/29/2023 Shun
Shun
S2
Shadow Tie
Shadow Tie
MAX cooldown time increased (4 turns 5 turns)
09/28/2022 Shun
Shun
S2
Shadow Tie
Shadow Tie
Increased damage by 12%

When attacking the enemy tied with shadow with a single-target skill:
Gives 30% 50% of the first hit damage to all enemies
07/29/2022 Shun
Shun
S3
Infinity Shadow (Passive)
Infinity Shadow (Passive)
(As-is) Ignores Defense when attacking a target tied by the shadow, and the shadow you tied won't get untied even if the enemy takes damage. [Automatic Effect]
(To-be) Ignores Defense when attacking a target tied by the shadow, and decreases the damage taken from the tied target by 30%. Removes one beneficial effect when attacking an enemy. [Automatic Effect]
07/29/2022 Shun
Shun
S2
Shadow Tie
Shadow Tie
(As-is) Ties the enemy's shadow, and grants an effect that gives 30% of the first hit damage to all enemies if you deal a single target skill damage to the target. This effect can tie one target at a time, and gets untied if the tied target gets hit by a single target attack or if you get defeated. It does not apply to boss battles
(To-be) Attacks the enemy target to inflict damage, ties the target's shadow and grants an effect that gives 30% of the first hit damage to all enemies if the target takes single-target skill damage. This effect can tie one target at a time, and gets untied if either the tied enemy or you get defeated. It does not apply to boss battles
07/29/2022 Shun
Shun
S2
Shadow Tie
Shadow Tie
Decreased cooldown by 1 turn (5 turns 4 turns)
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