Water
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
527
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/28/2025 |
Rosemary |
S2
|
[Percentage changed] [Freezes/Stuns] all enemies for 1 turn with a 30% 50% chance. |
| 05/28/2025 |
Rosemary |
Stat Changed | Unawakened: 98 100
Awakened: 114 116 |
| 09/26/2023 |
Rosemary |
S3
|
(As-is) Reduces the enemy's HP by 10% if the frozen enemy gains a turn (To-be) Increases the damage dealt by 200% when attacking the frozen enemy on your turn |
| 09/26/2023 |
Rosemary |
S2
|
Attack Bar decrease amount: 20% 25% |
| 01/29/2023 |
Rosemary |
S2
|
[Effect added] If the enemy's Attack Bar is 0, you are guaranteed to freeze the target (ignores Resistance) |