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Collaboration: Assassins Creed
Wind Ezio
Name: Hector
Element: Wind
Archetype: Attack
Family: Steel Commander
Natural Stars:
 
Stat Base
HP 9,225
Attack 801
Defense 560
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters in the Arena by 38%.

1/6
Commander Strike
Attacks the enemy to inflict damage that ignores all damage reduction effects.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Ignore
Damage Reduction
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/7
Steel Swordsmanship
Attacks the enemy 2 times to decrease its Defense with an 80% chance and stuns for 1 turn with a 50% chance.
(Reusable in 4 turns)
Damage +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +15%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.2*{ATK} x2

1/3
Multiattack Strategy
Attacks all enemies to decrease their Attack Bar by 25% each and increase their skill cooldown by 1 turn each. In addition, decreases the skill cooldown of all allies by 1 turn each.
(Reusable in 5 turns)
Damage +20%
Cooltime Turn -1
 
Skill
Effects:
Decrease
ATB
AOE
Increase
Cooltime
Reduce
Cooltime
 
Scales With: ATK
 
Multiplier Formula: 4.4*{ATK}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 492
Date Monster Skill Change
11/28/2023 Hector
Hector
S3
Multiattack Strategy
Multiattack Strategy
[Effect added] Increases the skill cooldown of all enemies by 1 turn each
05/30/2023 Hector
Hector
S2
Steel Swordsmanship
Steel Swordsmanship
Decreases the Attack Bar by 50% with a 50% chance Stuns for 1 turn with a 50% chance
03/28/2023 Hector
Hector
S2
Steel Swordsmanship
Steel Swordsmanship
Decreases the Attack Bar with a 30% 50% chance
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