Light
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
102
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 11/24/2025 |
Berghild |
S2
|
[Effect changed]
(As-is) Increases the damage dealt to enemies under inability effects by 30%. (To-be) Leaves a Branding effect for 1 turn on the first hit. |
| 01/24/2025 |
Berghild |
S3
|
(As-is) Each attack removes 1 beneficial effect granted on the enemy with a 100% chance (To-be) Each attack removes 1 beneficial effect granted on the enemy with a 75% chance |
| 05/29/2024 |
Berghild |
S2
|
Absorbs the Attack Bar by 50% 30%
The inflicted damage increases by 50% 30% if the enemy is under inability effects |
| 07/28/2023 |
Berghild |
S3
|
[Effect added] Each attack removes 1 beneficial effect from the enemy |
| 03/28/2023 |
Berghild |
Stat Changed | HP, Attack Power, and Defense stats changed (Based on 6* MAX Lv., awakened state)
(As-is) HP: 9,555 / Attack Power: 900 / Defense: 604 (To-be) HP: 10,050 / Attack Power: 867 / Defense: 604 |
| 03/28/2023 |
Berghild |
S2
|
Decreases Absorbs the enemy target's Attack Bar by 50% |