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Name: Light Indra
Element: Light
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x10

Awakening
Levels:

 
Stat Base
HP 9,390
Attack 801
Defense 549
Speed 105
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/6
Thunder Shot
Attacks the enemy and decreases its Attack Bar by 30% with a 50% chance.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +10%
Damage +10%
 
Skill
Effects:
Decrease
ATB
 
Scales With: ATK
 
Multiplier Formula: 3.6*{ATK}

1/6
Wild Bolt
Attacks all enemies 2 times to decrease their Attack Power for 2 turns with a 70% chance.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Effect Rate +10%
Cooltime Turn -1
 
Skill
Effects:
 
Scales With: ATK
 
Multiplier Formula: 2.2*{ATK} x2

1/1
Might · Thunder (Passive)
Stuns the enemy for 1 turn with a 50% chance whenever you attack the enemy. [Automatic Effect]
 
Skill
Effects:
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 22
Date Monster Skill Change
09/29/2025 Light Indra
Light Indra
S2
Wild Bolt
Wild Bolt
[Value changed] Attacks all enemies 1 time 2 times. (No change in damage dealt)
01/24/2025 Dyeus
Dyeus
S4
The Light Thunderer
The Light Thunderer
(As-is) While under the Thunderer state, your Critical Rate becomes 100%
(To-be) While under the Thunderer state, your attacks will always land as a Critical Hit
09/29/2024 Dyeus
Dyeus
S2
Wild Bolt
Wild Bolt
Leaves a Branding effect with a 40% 70% chance
03/27/2024 Dyeus
Dyeus
S4
The Light Thunderer
The Light Thunderer
[Effect added] Decreases the skill cooldown of [The Light Thunderer] by 2 turns each when you are not under the Thunderer state
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