Select a monster to see teams where monster is used in defenses and/or counters.
Name: Bloodya
Element: Fire
Archetype: Attack
Family: Devil Maiden
Natural Stars:
 
Stat Base
HP 10,050
Attack 845
Defense 626
Speed 101
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Power of ally monsters in the Arena by 44%.

1/7
Go Demon!
Attacks the enemy to increase its chances of landing a Glancing Hit for 2 turns with a 50% chance.
Damage +5%
Damage +5%
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/5
Here Comes the Ghosts!
Spooky ghosts appear from the bag to attack all enemies 2 times. The first hit removes 1 beneficial effect with a 50% chance, and the second hit decreases the Attack Speed for 2 turns with a 50% chance.
(Reusable in 4 turns)
Damage +10%
Effect Rate +10%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
AOE
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK} x2

1/4
Bind: Hounds of Hell
Wicked Hounds of Hell attack all enemies 3 times, inflicting 2 Continuous Damage for 1 turn and decreasing Attack Bar by 20% with each hit. The final hit grants Silence for 1 turn.
(Reusable in 5 turns)
Damage +5%
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
AOE
Decrease
ATB
 
Scales With: ATK
 
Multiplier Formula: 1.7*{ATK} x3
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 69
Date Monster Skill Change
01/24/2025 Bloodya
Bloodya
S3
Bind: Hounds of Hell
Bind: Hounds of Hell
[Effect added] The final hit grants Silence for 1 turn
03/27/2024 Bloodya
Bloodya
S3
Bind: Hounds of Hell
Bind: Hounds of Hell
(As-is) Inflicts 1 Continuous Damage for 2 turns with each hit
(To-be) Inflicts 2 Continuous Damage for 1 turn with each hit
11/28/2023 Bloodya
Bloodya
S3
Bind: Hounds of Hell
Bind: Hounds of Hell
(As-is) Wicked Hounds of Hell attack all enemies 3 times. Each attack inflicts Continuous Damage for 2 turns, disturbs HP recovery for 2 turns, and decreases the Attack Bar by 25% in proportion to the number of harmful effects granted on enemies, respectively.
(To-be) Wicked Hounds of Hell attack all enemies 3 times, inflicting Continuous Damage for 2 turns and decreasing Attack Bar by 20% with each hit.
11/28/2023 Bloodya
Bloodya
S2
Here Comes the Ghosts!
Here Comes the Ghosts!
(As-is) Decreases the Attack Power for 2 turns with a 50% chance
(To-be) Decreases the Attack Speed for 2 turns with a 50% chance
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