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Name: Wind Dokkaebi Lord
Element: Wind
Archetype: HP
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP 11,535
Attack 670
Defense 538
Speed 95
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the HP of ally monsters with Wind attribute by 50%.

1/7
Violent Swing
Attacks the enemy to inflict damage that increases according to your MAX HP and stuns for 1 turn with a 15% chance.
Damage +5%
Damage +5%
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 1.7*{ATK} + 0.19*{MAX HP}

1/6
Summon Heavenly Kings Gate
Attacks all enemies 2 times to inflict damage that increases according to your MAX HP, stealing 1 beneficial effect with a 30% chance each. Afterwards, recovers the HP of all allies by 20% and additionally recovers your HP in proportion to the number of stolen beneficial effects.
(Reusable in 4 turns)
Effect Rate +5%
Damage +10%
Damage +15%
Effect Rate +15%
Cooltime Turn -1
 
Skill
Effects:
Steal
Buff
AOE
Heal
Guaranteed
Critical Hit
Self
Effect
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 0.8*{ATK} + 0.1*{MAX HP} x2

1/1
Full of Spirit (Passive)
Your attacks will always land as a Critical Hit whenever you attack the enemy. In addition, the damage taken decreases according to your current HP and the damage dealt increases as your HP status worsens. [Automatic Effect]
 
Skill
Effects:
Guaranteed
Critical Hit
Self
Effect
Decrease
Damage
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 466
Date Monster Skill Change
07/24/2024 Byungchul
Byungchul
S3
Full of Spirit (Passive)
Full of Spirit (Passive)
The amount of damage taken that decreases according to your HP condition is reduced by up to 50% 30%
05/29/2024 Byungchul
Byungchul
S1
Violent Swing
Violent Swing
Stun chance 30% 15%
01/30/2024 Byungchul
Byungchul
S3
Full of Spirit (Passive)
Full of Spirit (Passive)
[Effect added] Damage increases as your HP situation worsens
01/30/2024 Byungchul
Byungchul
S2
Summon Heavenly Kings Gate
Summon Heavenly Kings Gate
Recovers the HP of all allies by 10% 20%
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