Stat | Base |
---|---|
HP | 12,510 |
Attack | 626 |
Defense | 681 |
Speed | 96 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 40% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
05/29/2024 |
![]() Euldong |
S3
![]() |
[Passive activation condition eased]
When an ally attacks an enemy, increases the Critical Damage by 100% if the enemy has no beneficial effects When an ally attacks an enemy, increases the Critical Damage by 100% |
05/29/2024 |
![]() Euldong |
S1
![]() |
Stun chance 30% 15% |
05/29/2024 |
![]() Euldong |
S1
![]() |
Stun chance 30% 15% |
01/30/2024 |
![]() Euldong |
S3
![]() |
Increases the Critical Damage by 50% 100% |
01/30/2024 |
![]() Euldong |
S2
![]() |
Recovers the HP of all allies by 10% 20% |