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Name: Dark Specter Princess
Element: Dark
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x9

Awakening
Levels:

 
Stat Base
HP 10,380
Attack 637
Defense 648
Speed 99
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Power of ally monsters in Guild Content by 44%.

1/8
Soul Touch
Attacks the enemy to inflict damage that increases according to your MAX HP and absorbs the Attack Bar by 15% with a 50% chance.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +5%
Damage +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Absorb
ATB
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: {ATK} + 0.19*{MAX HP}

1/3
Arsenal of Sacrifice
Distributes damage to all enemies according to your MAX HP in proportion to the ratio of {nec_stack} gathered in your Arsenal. Consumes all Sacrifice when using this skill while the Arsenal is full.
(Reusable in 6 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Sacrifice
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.2*{ATK}

1/1
Price of Pain (Passive)
When an ally with reduced HP attacks the enemy, the damage dealt increases in proportion to the amount of HP lost. Fills up your Attack Bar by 100% if an ally or enemy dies in battle. [Automatic Effect]
 
Skill
Effects:
Increase
Damage
Increase
ATB
Self
Effect
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 99
Date Monster Skill Change
07/20/2025 Velaska
Velaska
S2
Arsenal of Sacrifice
Arsenal of Sacrifice
[Effect removed] The skill cooldown reduction effect for [Arsenal of Sacrifice] when the Arsenal is full is removed.
05/28/2025 Velaska
Velaska
S3
Price of Pain (Passive)
Price of Pain (Passive)
Fixed an issue where the [damage increase] effect of the passive skill was applied incorrectly on some Monsters.
03/30/2025 Velaska
Velaska
S1
Soul Touch
Soul Touch
[Effect added] Inflicts damage that increases according to your MAX HP
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