Select a monster to see teams where monster is used in defenses and/or counters.
Name: Mork
Element: Water
Archetype: HP
Family: Tomb Warden
Natural Stars:
 
Stat Base
HP 11,700
Attack 604
Defense 593
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 40%
Accuracy 0%
Game Mechanics:

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1/7
Shovel Whack
Attacks the enemy and provokes the target for 1 turn with a 50% chance.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/5
Coffin Bash
Attacks the enemy 2 times, with each hit having a 50% chance to decrease its Defense for 2 turns and grant an Unrevivable effect for 2 turns, with damage that increases according to your MAX HP. The target under the Unrevivable effect cannot be revived during battle.
(Reusable in 4 turns)
Effect Rate +10%
Damage +20%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 1.6*{ATK} + 0.08*{MAX HP} x2

1/3
Lamplight in Darkness
Grants Immunity, creates a shield that's proportionate to 20% of your MAX HP, and increases the Attack Power of all allies for 2 turns.
(Reusable in 5 turns)
Shield +20%
Cooltime Turn -1
 
Skill
Effects:
AOE
 
Scales With: MAX HP
 
Multiplier Formula: 0.2*{MAX HP}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: N/A
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