Select a monster to see teams where monster is used in defenses and/or counters.
Name: Rex
Element: Fire
Archetype: HP
Family: Tomb Warden
Natural Stars:
 
Stat Base
HP 11,040
Attack 582
Defense 659
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 40%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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1/7
Shovel Whack
Attacks the enemy and provokes the target for 1 turn with a 50% chance.
Damage +5%
Effect Rate +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/3
Resurrecting the Dead
Removes 1 harmful effect of all allies and grants Endure on the ally target for 2 turns. When used on a dead ally, the target is revived with 50% HP, but adds 2 turns of cooldown time.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Cleanse
AOE
Single
Target
Revive
Increase
Cooltime
Self
Effect

1/4
Ground Reversal
Attacks all enemies to remove 1 beneficial effect with a 50% chance and decreases their Defense for 2 turns with a 50% chance. This attack will deal more damage according to your MAX HP.
(Reusable in 5 turns)
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
AOE
 
Scales With: ATK and MAX HP
 
Multiplier Formula: 1.6*{ATK} + 0.25*{MAX HP}
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