Select a monster to see teams where monster is used in defenses and/or counters.
Name: Elephas
Element: Wind
Archetype: Defense
Family: Beetle Guardian
Natural Stars:
 
Stat Base
HP 11,370
Attack 571
Defense 812
Speed 102
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 25%
Game Mechanics:

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Leader Skill:
Increase the Defense of ally monsters by 50%.

1/7
Horn of Gaia
Attacks the enemy to remove 1 beneficial effect with a 50% chance. This attack will deal more damage according to your Defense.
Damage +5%
Damage +5%
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
 
Skill
Effects:
Remove
Buff
Single
Target
 
Scales With: ATK and DEF
 
Multiplier Formula: 1.8*{ATK} + 2.7*{DEF}

1/6
Majestic Tide
Recovers your HP by 20% and attacks all enemies to deal damage proportionate to your Defense and provokes them for 1 turn with a 50% chance.
(Reusable in 4 turns)
Damage +5%
Effect Rate +10%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
Heal
Self
Effect
AOE
 
Scales With: DEF
 
Multiplier Formula: 3.6*{DEF}

1/2
Eternal Carapace
Increases the Attack Power of all allies for 2 turns and defends all allies excluding yourself for 1 turn. Receives half of the damage inflicted on the defended target while making the damage 0 for the defended target and counterattacks the enemy target.
(Reusable in 4 turns)
Cooltime Turn -1
 
Skill
Effects:
AOE
Self
Effect
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: N/A
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