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Name: Cynthia
Element: Fire
Archetype: Support
Family: Arcane Weapon
Natural Stars:
Skill-ups to Max: x11
Awaken Bonus:
Increases CRI Rate by 15%
 
Stat Base
HP 11,040
Attack 747
Defense 659
Speed 99
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Speed of ally monsters by 24%.

1/6
Mechanical Fist
Attacks the enemy to increase the chance of landing a Glancing Hit for 2 turns with a 50% chance.
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/6
Rending Claw
Attacks all enemies to stun for 1 turn with a 50% chance. If the target has a harmful effect, stuns for 1 turn with a 100% chance.
(Reusable in 4 turns)
Damage +5%
Damage +5%
Damage +15%
Effect Rate +20%
Cooltime Turn -1
 
Skill
Effects:
AOE
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK}

1/2
Emergency Drive (Passive)
When you take fatal damage, all harmful effects are removed and only the mechanical frame remains for 2 turns. Uses [Rending Claw] on all enemies when you gain a turn. While in the mechanical frame state, you gain immunity against inability effects but cannot counterattack or attack together. You cannot be defeated while the effect lasts, but will die once the effect ends. [Automatic Effect]
(Reusable in 8 turns)
Cooltime Turn -1
 
Skill
Effects:
Offset
Damage
Self
Effect
Cleanse
Mechanical
Frame State
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: N/A
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