Leader Skill: Increase the HP of ally monsters in the Arena by 33%.
1/7
Dreamy Invitation
Attacks without waking up the enemy that's under Sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Strike of Rejection
Attacks without waking up the enemy that's under Sleep. Disturbs the HP Recovery of the target for 2 turns and puts the enemy under sleep for 1 turn. Increases the damage by 50% if the target is asleep.
(Reusable in 4 turns)
Curse of White Night
Attacks without waking up the enemy that's under Sleep. Puts all enemies under Sleep for 1 to 2 turns. Also reduces the Attack Speed of all enemies for 2 turns and increases their chances of landing a Glancing Hit for 2 turns.
(Reusable in 6 turns)