Fire
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
Min 0%
25% Max
|
| Skill-ups to Max |
9
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/29/2024 |
Douglas |
S2
|
[Mach Punch] will be activated in succession with a 30% chance 50% chance |
| 01/27/2022 |
Douglas |
S3
|
[Effect added] Removes one of your harmful effects if you receive the enemy's attack that lands as a Glancing Hit |
| 06/28/2021 |
Douglas |
S3
|
[Passive activation condition eased]
Eased the Attack Power condition that increases the chance of landing a Glancing Hit |
| 01/15/2021 |
Douglas |
S2
|
Increased the damage by 11% |