Light
| Stat | Base |
|---|---|
| HP | 11,700 |
| Attack | 549 |
| Defense | 648 |
| Speed | 104 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/30/2025 |
Felleria |
S3
|
Fixed an issue where the skill level-up effect that increases the HP recovery amount was not applied properly under certain circumstances. |
| 03/30/2025 |
Felleria |
S3
|
[Percentage changed] Recovers the HP of allies granted with harmful effects by 15% 20% |
| 03/30/2022 |
Felleria |
S2
|
If the allies don't have any harmful effects, all allies will recover their HP by 20%
Recovers the HP of all allies by 15% each without condition |
| 10/29/2019 |
Felleria |
S3
|
Fixed an issue of the turn being skipped due to the passive activation under certain situations |
| 10/29/2019 |
Felleria |
S3
|
HP recovery and shield equivalent amount 10% 15% |
| 10/29/2019 |
Felleria |
S2
|
HP recovery (all allies) 10% 20% |