Light
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
549
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/30/2025 |
Felleria |
S3
|
Fixed an issue where the skill level-up effect that increases the HP recovery amount was not applied properly under certain circumstances. |
| 03/30/2025 |
Felleria |
S3
|
[Percentage changed] Recovers the HP of allies granted with harmful effects by 15% 20% |
| 03/30/2022 |
Felleria |
S2
|
If the allies don't have any harmful effects, all allies will recover their HP by 20%
Recovers the HP of all allies by 15% each without condition |
| 10/29/2019 |
Felleria |
S3
|
Fixed an issue of the turn being skipped due to the passive activation under certain situations |
| 10/29/2019 |
Felleria |
S3
|
HP recovery and shield equivalent amount 10% 15% |
| 10/29/2019 |
Felleria |
S2
|
HP recovery (all allies) 10% 20% |