Stat | Base |
---|---|
HP | 10,215 |
Attack | 1,021 |
Defense | 439 |
Speed | 99 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
07/24/2024 |
![]() Jaara |
S3
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(As-is) The enemy you defeated on your turn cannot revive during the battle (To-be) The passive skills of all enemies do not activate when you attack an enemy on your turn (boss excluded). For example, if there's a Water Mage with a soul stone and you defeat a target other than Water Mage, the target cannot be revived |
02/14/2024 |
![]() Jaara |
S3
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(As-is) Leaves a Branding Effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. Additionally, the attack will always land as a Critical Hit when you attack the enemy target with lower Defense than your Attack Power on your turn. [Automatic Effect] (To-be) Leaves a Branding Effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. Additionally, the enemy you defeated on your turn cannot revive during the battle. The attack will always land as a Critical Hit when you attack the enemy target with lower Defense than your Attack Power on your turn [Automatic Effect] |
01/30/2024 |
![]() Jaara |
S3
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[Effect added] The defeated target cannot be revived |
01/30/2024 |
![]() Jaara |
S3
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Dead target cannot be revived during the battle When attacking on your turn, always land a Critical Hit if the target's Defense is lower than your Attack Power |
11/29/2021 |
![]() Jaara |
S2
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[Effect added] Removes 1 beneficial effect from the targeted enemy |
06/28/2021 |
![]() Jaara |
Stat Changed | Increased the Attack Speed by 5 each for before and after Phoenix's awakening
Unawakened 93 98 Awakened 94 99 |
03/30/2021 |
![]() Jaara |
S3
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Fixed an issue of the Unrevivable effect applying to certain bosses (Ex: Boss floor of Trial of Ascension Hell mode) |
09/28/2020 |
![]() Jaara |
Awakening Effect Changed | Increases Accuracy by 25% Strengthen [Dark Nova] Skill
[Dark Nova] Skill strengthened effect: Gains a turn instantly if the enemy dies |
09/28/2020 |
![]() Jaara |
S3
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[Skill changed]
(Before) Leaves a Branding Effect for 3 turns with a 50% chance when you attack an enemy. When you defeat an enemy during your turn, the enemy can't be revived during the battle, and the cooldown time of [Dark Nova] will be decreased by 1 turn. [Automatic Effect] (Changed to) Leaves a Branding Effect for 2 turns and weakens the Defense for 2 turns with a 50% chance each when you attack an enemy. When you defeat an enemy during your turn, the enemy can1be revived during the battle. [Automatic Effect] |
04/27/2018 |
![]() Jaara |
S3
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Changed the damage increase/cooldown time decrease to harmful effect activation rate increase. |
04/27/2018 |
![]() Jaara |
S3
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[Skill Modification] Changed to a passive skill
Before: Burns the enemy's souls with soul fire, disturbing HP recovery and Branding the target for 3 turns. The enemy can't be revived if the enemy is killed with this skill. After: Leaves a Branding Effect for 3 turns with a 50% chance when you attack an enemy. When you defeat an enemy during your turn, the enemy can't be revived during the battle, and the cooldown time of [Dark Nova) will be decreased by 1 turn. [Automatic Effect] |
05/30/2016 |
![]() Jaara |
S3
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Damage increased by 14%. 3 Continuous Damage effects for 2 turns Disturb Recovery and Brand for 3 turns. |
01/30/2015 |
![]() Jaara |
S2
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Damage increased by 17% |
09/27/2014 |
![]() Jaara |
S2
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Damage average increased by 7% |