Leader Skill: Increase the HP of ally monsters in Guild Content by 44%.
1/6
Justice Strike
Attacks and stuns the enemy for 1 turn with a 15% chance. Decreases the Attack Bar by 30% with a 100% chance. This attack will deal more damage according to your MAX HP.
Prayer of Protection
Removes all harmful effects on the ally and makes the ally invincible for 1 turn. Makes the ally invincible for 2 turns if the target has no harmful effects.
(Reusable in 5 turns)
Cooltime Turn -1 Cooltime Turn -1
Skill Effects:
Cleanse
Single Target
1/6
Divine Wind
Recovers the HP of all allies by 20% each and creates a shield that's proportionate to 20% of your MAX HP for 3 turns. Afterwards, grants immunity on the allies with half or more HP for 2 turns.
(Reusable in 5 turns)