Beneficial Hammering
Increases Attack Power and Defense of all allies for 2 turns. Increases Attack Power and Defense for 3 turns and creates a shield that absorbs damage for 3 turns on all allies if GREAT is activated with a 30% chance. The shield amount is proportionate to your level.
(Reusable in 5 turns)
Cooltime Turn -1 Cooltime Turn -1
Skill Effects:
AOE
Scales With: Attacker's Level
Multiplier Formula: 100*{Attacker's Level}
1/2
Overhaul
Reduces all allies' skill cooldowns by 1 turn and increases the duration of granted beneficial effects by 1 turn each. Additionally decreases the skill cooldown of all allies by 1 turn each and increases the duration of granted beneficial effects by 1 turn if GREAT is activated with a 30% chance.
(Reusable in 6 turns)