Select a monster to see teams where monster is used in defenses and/or counters.
Name: Moria
Element: Wind
Archetype: Attack
Family: High Elemental
Natural Stars:
 
Stat Base
HP 7,740
Attack 966
Defense 549
Speed 105
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Critical Rate of ally monsters with Wind attribute by 23%.

1/3
Cross Attack
Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance.
Damage +15%
Effect Rate +20%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.5*{ATK}

1/2
Soul Split
Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies.
(Reusable in 3 turns)
Damage +20%
 
Skill
Effects:
Single
Target
Self-Heal
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 7.3*{ATK}

1/3
Concentrated Attack
Attacks the enemy with an ally at the same time with [Cross Attack]. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%.
(Reusable in 3 turns)
Attack Bar Recovery +10%
Attack Bar Recovery +10%
 
Skill
Effects:
Ally
Attack
Single
Target
Guaranteed
Critical Hit
Increase
ATB
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