Select a monster to see teams where monster is used in defenses and/or counters.
Name: Nickel
Element: Water
Archetype: Defense
Family: Living Armor
Natural Stars:
 
Stat Base
HP 9,885
Attack 582
Defense 790
Speed 98
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!

1/3
Pulverize
Strikes the enemy with a hammer and stuns the target for 1 turn with a 50% chance. If the target is under Defense reduction effects, its Attack Speed is decreased for 2 turns. The damage increases according to your Defense.
Damage +5%
Damage +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and DEF
 
Multiplier Formula: 2.4*{ATK} + 2.8*{DEF}

1/3
Spinning Smash
Swings the hammer, attacking all enemies to inflict damage in proportion to your Defense and decreasing their Defense for 3 turns with a 50% chance.
(Reusable in 3 turns)
Damage +5%
Damage +15%
 
Skill
Effects:
AOE
 
Scales With: DEF
 
Multiplier Formula: 3.7*{DEF}

1/1
Glacier Armor (Passive)
Gains immunity against inability and Continuous Damage effects. In addition, removes 1 beneficial effect granted on the attacker and decreases its Attack Speed for 2 turns with a 50% chance whenever you're attacked. [Automatic Effect]
 
Skill
Effects:
Self
Effect
Remove
Buff
Single
Target
IcaruNickelOmar
Icaru Nickel Omar
Leader Skill:
Increase the Attack Speed of ally monsters with Water attribute by 23%.
Contributed By: onlypokemon25 on 06/13/2024 12:30 PM UTC
JultanTetraNickel
COUNTER
FranIrisSian
DEFENSE

ShihwaNickelJanssen
COUNTER
EmilyEludiaSmicer
DEFENSE
5.18.0 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us