Select a monster to see teams where monster is used in defenses and/or counters.
Name: Rumicus
Element: Light
Archetype: Attack
Family: Charger Shark
Natural Stars:
 
Stat Base
HP 9,555
Attack 692
Defense 483
Speed 105
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the Attack Speed of ally monsters with Light attribute by 23%.

1/6
Lunging Wave
Performs a lunge attack that damages an enemy while increasing your Critical Rate for 1 turn.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.8*{ATK}

1/5
Drive
Attacks an enemy target, decreasing its Attack Power and Attack Speed for 2 turns with an 80% chance.
(Reusable in 3 turns)
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.4*{ATK}

1/1
Feast(Passive)
Recovers the HP by 30% and the Attack Bar by 50% whenever you kill an enemy on your turn. [Automatic Effect]
 
Skill
Effects:
Increase
ATB
On Death
Self
Effect
Self-Heal
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
Sorry, no defenses or counters have been entered for the searched criteria.

Contribute
5.18.0 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us