Select a monster to see teams where monster is used in defenses and/or counters.
Name: Selena
Element: Wind
Archetype: Attack
Family: Succubus
Natural Stars:
 
Stat Base
HP 9,555
Attack 790
Defense 549
Speed 106
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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Leader Skill:
Increase the Resistance of ally monsters in the Arena by 40%.

1/7
Dreamy Invitation
Attacks without waking up the enemy that's under Sleep. Puts the target to Sleep for 1 turn with a 50% chance. Recovers the Attack Bar by 50% if the enemy falls asleep after the attack.
Effect Rate +5%
Damage +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
Increase
ATB
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 3.9*{ATK}

1/5
Strike of Rejection
Attacks without waking up the enemy that's under Sleep. Disturbs the HP Recovery of the target for 2 turns and puts the enemy under sleep for 1 turn. Increases the damage by 50% if the target is asleep.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.5*{ATK}

1/5
Blooming Nightmare
Attacks without waking up the enemy that's under Sleep. Attacks random targets 5 times. Puts the enemy who's not under Sleep to Sleep for 1 turn. Also increases the duration of Sleep by 1 turn each, up to 3 turns, of the enemy who's under Sleep.
(Reusable in 5 turns)
Damage +10%
Damage +10%
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Increase
Debuff Duration
 
Scales With: ATK
 
Multiplier Formula: 2.07*{ATK} x5
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