Fire
| Stat | Base |
|---|---|
| HP |
Min 4,605
15,315 Max
|
| Attack |
Min 318
1,098 Max
|
| Defense |
Min 307
900 Max
|
| Speed |
100
Min 86
126 Max
|
| Crit Rate |
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
9
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 01/30/2024 |
Velajuel |
S2
|
Recovers the HP of all allies by 20% of the damage dealt Recovers the HP of all allies by 15% each after attacking |
| 11/28/2023 |
Velajuel |
S1
|
Damage increased by approximately 9% |
| 05/30/2023 |
Velajuel |
S2
|
[Effect added] Recovers the HP of all allies by 20% of the damage dealt |
| 11/28/2022 |
Velajuel |
S2
|
[Effect removed] Inflicts Continuous Damage for 2 turns |
| 11/28/2022 |
Velajuel |
S2
|
Decreases Defense for 1 turn 2 turns |
| 03/30/2022 |
Velajuel |
S2
|
Decreases the Defense with a 50% chance 100% chance |
| 10/03/2021 |
Velajuel |
Stat Changed | Base Attack Speed Increase:
Unawakened 94 99 Awakened 95 100 |
| 10/03/2021 |
Velajuel |
S2
|
(As-is) Deals damage with flames of punishment and inflicts Continuous Damage for 3 turns. The initial damage increases according to Defense (To-be) Attacks the enemy with flames of punishment, decreasing the Defense for 1 turn with a 50% chance and inflicting Continuous Damage for 2 turns with a 100% chance. The damage increases according to your Defense |
| 01/07/2020 |
Velajuel |
S2
|
Decreased cooldown time by 1 turn (4 turns 3 turns) |
| 05/30/2016 |
Velajuel |
S2
|
Damage increased by 6% |
| 10/25/2014 |
Velajuel |
S2
|
Damage increased by 15% |
| 10/25/2014 |
Velajuel |
S1
|
Damage increased by 13% |