Dark
| Stat | Base |
|---|---|
| HP | 12,015 |
| Attack | 615 |
| Defense | 725 |
| Speed | 113 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 03/30/2025 |
Vivachel |
S3
|
Fixed an issue in Auto Mode where the skill targeted enemies not under the Threat state, even when Threat target was available. |
| 03/30/2022 |
Vivachel |
S3
|
[Effect added] Increases Attack Bar of all allies by 15% |
| 05/28/2019 |
Vivachel |
S3
|
[Effect added] Puts yourself into sleep for 1 turn after using the skill (can't be resisted and ignores the immunity) |
| 03/30/2019 |
Vivachel |
S3
|
Fixed an issue of changing the opponent's HP ratio abnormally under certain situations |
| 11/29/2017 |
Vivachel |
S2
|
Modified AI according to the added skill effects |
| 11/29/2017 |
Vivachel |
S2
|
[Effect added] Removes all harmful effects of an ally target (Recovers HP after removing harmful effects) |