Select a monster to see teams where monster is used in defenses and/or counters.
Name: Wayne
Element: Water
Archetype: Attack
Family: Bounty Hunter
Natural Stars:
 
Stat Base
HP 8,565
Attack 648
Defense 593
Speed 110
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Power of ally monsters with Water attribute by 30%.

1/6
Bull's Eye
Shoots 2 precise shots that are aimed for the enemy's weak spots. Each hit has a 25% chance to ignore the enemy's Defense.
Damage +5%
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Ignore
DEF
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK} x2

1/5
Chain Fire
Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Attacks consecutively with a 50% chance if the enemy's HP is higher.
(Reusable in 3 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Additional
Attack
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 2.4*{ATK} x2

1/3
Ready to Ambush
Increases the Attack Bars of all allies by 30%, also increasing their Attack Speed for 2 turns.
(Reusable in 5 turns)
Cooltime Turn -1
Cooltime Turn -1
 
Skill
Effects:
Increase
ATB
AOE
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