Select a monster to see teams where monster is used in defenses and/or counters.
Name: Erwin
Element: Wind
Archetype: Attack
Family: Elven Ranger
Natural Stars:
 
Stat Base
HP 8,400
Attack 714
Defense 538
Speed 101
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
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Leader Skill:
Increase the Critical Rate of ally monsters by 15%.

1/5
Strafe
Rapidly fires 2 shots, and may fire an additional shot by chance. The chance of firing an additional shot is equivalent to your Critical Rate.
Damage +5%
Damage +5%
Damage +5%
Damage +10%
 
Skill
Effects:
Additional
Attack
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 1.6*{ATK} x2

1/6
Arrow Storm
Attacks random enemies for 4 times. Each attack has a 75% chance to deal Continuous Damage for 2 turns. Decreases the cooldown time of [Arrow Storm] by 1 turn whenever you attack an enemy under Continuous Damage.
(Reusable in 4 turns)
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +15%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
Reduce
Cooltime
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 2.0*{ATK} x4

1/1
Evasive Maneuver(Passive)
When being attacked, the damage you receive will be decreased by half and your Attack Power and Attack Speed will be increased for 1 turn. This effect will only activate once per turn. [Automatic Effect]
 
Skill
Effects:
Self
Effect
Decrease
Damage
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