Monster | Element | Skill | Change |
---|---|---|---|
![]() Jurgen |
![]() Water |
S2
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[Effect added] Decreases the Attack Bar by 15% with a 20% chance |
![]() Vincent |
![]() Wind |
S2
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[Effect added] Decreases the Attack Bar by 15% with a 20% chance |
![]() Werner |
![]() Light |
S2
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[Effect added] Decreases the Attack Bar by 15% with a 20% chance |
![]() Hartmann |
![]() Fire |
S2
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Cooldown (4 turns 3 turns) |
![]() Sigmund |
![]() Dark |
S2
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Cooldown (4 turns 3 turns) |
![]() Tetsuya |
![]() Fire |
S3
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Removes a beneficial effect with a 30% 100% chance |
![]() Mizuki |
![]() Water |
S3
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Grants Continuous Damage for 2 turns with an 80% 100% chance |
![]() Parjanya |
![]() Water |
S3
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Decreases the damage you take from provoked enemies by 50% Increases your Attack Bar by 15% if you get attacked during the enemies' turn |
![]() Vendhan |
![]() Fire |
S2
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Leaves a Branding effect with a 40% 70% chance |
![]() Chakra |
![]() Wind |
S2
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Leaves a Branding effect with a 40% 70% chance |
![]() Dyeus |
![]() Light |
S2
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Leaves a Branding effect with a 40% 70% chance |
![]() Magnus |
![]() Fire |
S3
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[Effect added] If the enemy target has an inability effect after the attack, decreases the cooldown of [Fire Spell] by 1 turn |
![]() Henrik |
![]() Wind |
S2
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The first attack installs a bomb that detonates after 2 turns with a 50% 70% chance |
![]() Valdemar |
![]() Dark |
S2
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The first attack installs a bomb that detonates after 2 turns with a 50% 70% chance |
![]() Lars |
![]() Light |
S3
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[Effect added] The damage you take decreases by up to 15% based on your Adrenaline score |
![]() Birgitta |
![]() Light |
S3
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After the attack, increases your Attack Speed by 20 40, up to 200 |
![]() Arcana |
![]() Light |
S3
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[Effect added] If the enemy removes harmful effects or an ally's beneficial effects, removes 1 harmful effect from the ally with the highest Attack Bar |
![]() Celia |
![]() Light |
S3
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[Effect added] Decreases the Attack Bar of the enemy target whose beneficial effect has been successfully removed by 10% |
![]() Liesel |
![]() Water |
S2
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Attacks 1 time 2 times.
Weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% 50% chance. (The total damage dealt remains unchanged.) |
![]() Argen |
![]() Wind |
S2
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Attacks 1 time 2 times.
Weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% 50% chance. (The total damage dealt remains unchanged.) |
![]() Cadiz |
![]() Dark |
S2
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Attacks 1 time 2 times.
Weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% 50% chance. (The total damage dealt remains unchanged.) |
![]() Eirgar |
![]() Dark |
S2
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Attacks 1 time 2 times.
Weakens the enemy's Attack Power and decreases the enemy's Attack Speed for 2 turns with a 75% 50% chance. (The total damage dealt remains unchanged.) |
![]() Nyx |
![]() Dark |
S3
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[Effect added] Increases the Attack Bar of all allies by 10% if allies are not granted with harmful effects due to [Discernment (Passive)] |
![]() Rahul |
![]() Dark |
S1
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Leaves a Branding effect for 1 turn 2 turns |
![]() Ritesh |
![]() Wind |
S1
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Provokes the enemy with a 50% 80% chance |
![]() Sekhmet |
![]() Fire |
S3
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[Effect added] Decreases the target's Attack Bar by 15% |
![]() Momo |
![]() Wind |
S3
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[Effect added] Decreases the MAX cooldown of [Mana Storm] by 1 turn if the damage is increased up to 200% |
![]() Zaiross |
![]() Fire |
S3
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[Effect added] If the enemy's Attack Power is half or less than your Attack Power, your attack will always land as a critical hit |