Select a monster to see teams where monster is used in defenses and/or counters.
Name: Wind Inugami
Element: Wind
Archetype: Defense
Family:
Natural Stars:
Skill-ups to Max: x11

Awakening
Levels:

 
Stat Base
HP
8,235
Min 4,605
15,315 Max
Attack
461
Min 318
1,098 Max
Defense
637
Min 307
900 Max
Speed
107
Min 86
126 Max
Crit Rate
15%
Min 15%
30% Max
Crit Damage
50%
Min 50%
50% Max
Resistance
15%
Min 15%
40% Max
Accuracy
0%
Min 0%
25% Max
Skill-ups to Max
11
Min 4
18 Max
Game Mechanics:

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Leader Skill:
Increase the Attack Speed of ally monsters with Wind attribute by 23%.

1/8
Scratch
Attacks the enemy with razor-sharp claws and decreases their Defense for 2 turns with a 50% chance.
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +20%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.7*{ATK}

1/5
Seize
Attacks the enemy and removes all beneficial effects on the target.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Remove
Buff
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 5.5*{ATK}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 2,063
Date Monster Skill Change
03/27/2020 Ramahan 2A
Ramahan 2A
S2
Seize
Seize
(Before)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%

(After)
Lv.2 Damage +5%
Lv.3 Damage +15%
03/27/2020 Ramahan 2A
Ramahan 2A
S1
Scratch
Scratch
(Before)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%

(After)
Lv.2 Damage +5%
Lv.3 Damage +15%
01/30/2015 Ramahan
Ramahan
S3
Smother
Smother
Damage increased by 9%
01/30/2015 Ramahan
Ramahan
S2
Seize
Seize
Damage increased by 10%
10/25/2014 Ramahan
Ramahan
S3
Smother
Smother
[Effect added] New effect to get another turn if the enemy dies
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