Select a monster to see teams where monster is used in defenses and/or counters.
Name: Ramahan
Element: Wind
Archetype: Defense
Family:
Natural Stars:
 
Stat Base
HP 10,050
Attack 549
Defense 812
Speed 108
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Speed of ally monsters with Wind attribute by 23%.

1/3
Scratch
Attacks the enemy with razor-sharp claws and decreases the Defense for 2 turns. This attack will deal more damage according to your Defense.
Damage +5%
Damage +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and DEF
 
Multiplier Formula: 1.8*{ATK} + 2.7*{DEF}

1/3
Seize
Attacks the enemy and removes all beneficial effects on the target. This attack will deal more damage according to your Defense.
(Reusable in 3 turns)
Damage +5%
Damage +15%
 
Skill
Effects:
Remove
Buff
Single
Target
 
Scales With: ATK and DEF
 
Multiplier Formula: 2.5*{ATK} + 4.0*{DEF}

1/3
Smother
Deals damage proportionate to your Defense to the enemy target. If the target dies, you instantly gain another turn. The damage also increases as the enemy's HP status decreases.
(Reusable in 4 turns)
Damage +15%
Cooltime Turn -1
 
Skill
Effects:
Additional
Turn
On Death
Self
Effect
 
Scales With: DEF and Target Current HP %
 
Multiplier Formula: {DEF}*(14.0 - 5.2*{Target Current HP %})
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,833
Date Monster Skill Change
03/27/2020 Ramahan 2A
Ramahan 2A
S2
Seize
Seize
(Before)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%

(After)
Lv.2 Damage +5%
Lv.3 Damage +15%
03/27/2020 Ramahan 2A
Ramahan 2A
S1
Scratch
Scratch
(Before)
Lv.2 Damage +5%
Lv.3 Damage +5%
Lv.4 Damage +10%

(After)
Lv.2 Damage +5%
Lv.3 Damage +15%
01/30/2015 Ramahan
Ramahan
S3
Smother
Smother
Damage increased by 9%
01/30/2015 Ramahan
Ramahan
S2
Seize
Seize
Damage increased by 10%
10/25/2014 Ramahan
Ramahan
S3
Smother
Smother
[Effect added] New effect to get another turn if the enemy dies
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