Stat | Base |
---|---|
HP | 10,050 |
Attack | 549 |
Defense | 812 |
Speed | 108 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
03/27/2020 |
![]() Ramahan 2A |
S2
![]() |
(Before)
Lv.2 Damage +5% Lv.3 Damage +5% Lv.4 Damage +10% (After) Lv.2 Damage +5% Lv.3 Damage +15% |
03/27/2020 |
![]() Ramahan 2A |
S1
![]() |
(Before)
Lv.2 Damage +5% Lv.3 Damage +5% Lv.4 Damage +10% (After) Lv.2 Damage +5% Lv.3 Damage +15% |
01/30/2015 |
![]() Ramahan |
S3
![]() |
Damage increased by 9% |
01/30/2015 |
![]() Ramahan |
S2
![]() |
Damage increased by 10% |
10/25/2014 |
![]() Ramahan |
S3
![]() |
[Effect added] New effect to get another turn if the enemy dies |