Select a monster to see teams where monster is used in defenses and/or counters.
Name: Moria
Element: Wind
Archetype: Attack
Family:
Natural Stars:
 
Stat Base
HP 7,740
Attack 966
Defense 549
Speed 105
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Critical Rate of ally monsters with Wind attribute by 23%.

1/3
Cross Attack
Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance.
Damage +15%
Effect Rate +20%
 
Skill
Effects:
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 4.5*{ATK}

1/2
Soul Split
Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies.
(Reusable in 3 turns)
Damage +20%
 
Skill
Effects:
Single
Target
Self-Heal
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 7.3*{ATK}

1/3
Concentrated Attack
Attacks the enemy with an ally at the same time with [Cross Attack]. You and the ally's attack will always land as a Critical Hit, and the ally's Attack Bar will be recovered by 30%.
(Reusable in 3 turns)
Attack Bar Recovery +10%
Attack Bar Recovery +10%
 
Skill
Effects:
Ally
Attack
Single
Target
Guaranteed
Critical Hit
Increase
ATB
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 69
Date Monster Skill Change
01/24/2025 Moria 2A
Moria 2A
S3
Concentrated Attack
Concentrated Attack
Fixed an issue where the [Counterattack/Co-op Attack DMG +] effect of Artifacts would not apply when the Monster was the last one left on the battlefield
10/30/2015 Moria
Moria
S2
Soul Split
Soul Split
The skill will now additionally cast an HP recovery disturbance effect which lasts for 2 turns.
01/30/2015 Moria
Moria
S3
Concentrated Attack
Concentrated Attack
Damage increased by 14% / Cooltime decreased by 1
01/30/2015 Moria
Moria
S2
Soul Split
Soul Split
Damage increased by 13%
08/14/2014 Moria
Moria
S3
Concentrated Attack
Concentrated Attack
The Al will now use this skill only when there is more than 1 ally on the field.
No Results Found.
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