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Name: Water Howl
Element: Water
Archetype: Support
Family:
Natural Stars:
Skill-ups to Max: x8

Awakening
Levels:

 
Stat Base
HP 5,760
Attack 516
Defense 582
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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1/5
Attack!
Attacks the enemy target and recovers the HP of an ally with the lowest HP ratio by 15%.
Damage +5%
Damage +5%
Damage +10%
Damage +10%
 
Skill
Effects:
Heal
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.5*{ATK}

1/5
Heal!
Removes all harmful effects on the target ally and recovers both your HP and the target's HP by 20%.
(Reusable in 4 turns)
Recovery +5%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
Single
Target
Self
Effect
Cleanse
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 1,492
Date Monster Skill Change
10/03/2021 Lulu and Friends 2A
Lulu and Friends 2A
S2
Heal!
Heal!
Increased cooldown time by 1 turn (2 turns 3 turns)
10/03/2021 Lulu
Lulu
S2
Heal!
Heal!
Increased cooldown time by 1 turn (3 turns 4 turns)
10/29/2019 Lulu
Lulu
S2
Heal!
Heal!
Fixed an issue of the HP recovery amount not being calculated properly when the monster uses the skill on itself
08/30/2018 Lulu
Lulu
S3
Remove! Heal!
Remove! Heal!
Monster will use the skill even in good HP condition (Similar Als: Fiery Dance, Predator's Cry, Amuse and others)
08/30/2018 Lulu
Lulu
S3
Remove! Heal!
Remove! Heal!
[Effect added] Grants immunity on the allies who had no harmful effects for 2 turns.
08/30/2018 Lulu
Lulu
S1
Attack!
Attack!
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15%
03/31/2016 Lulu
Lulu
S2
Heal!
Heal!
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect.
01/28/2016 Lulu
Lulu
S3
Remove! Heal!
Remove! Heal!
[Effect added] The skill will now remove 2 harmful effects on all allies instead of 1.
09/27/2014 Lulu
Lulu
S1
Attack!
Attack!
Attack gauge increases by 20% 30%
09/27/2014 Lulu
Lulu
S1
Attack!
Attack!
Changed so that your attack gauge increases even if you miss an attack
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