Stat | Base |
---|---|
HP | 10,050 |
Attack | 648 |
Defense | 714 |
Speed | 99 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
10/03/2021 |
![]() Lulu and Friends 2A |
S2
![]() |
Increased cooldown time by 1 turn (2 turns 3 turns) |
10/03/2021 |
![]() Lulu |
S2
![]() |
Increased cooldown time by 1 turn (3 turns 4 turns) |
10/29/2019 |
![]() Lulu |
S2
![]() |
Fixed an issue of the HP recovery amount not being calculated properly when the monster uses the skill on itself |
08/30/2018 |
![]() Lulu |
S3
![]() |
Monster will use the skill even in good HP condition (Similar Als: Fiery Dance, Predator's Cry, Amuse and others) |
08/30/2018 |
![]() Lulu |
S3
![]() |
[Effect added] Grants immunity on the allies who had no harmful effects for 2 turns. |
08/30/2018 |
![]() Lulu |
S1
![]() |
Increases your Attack Bar by 30% Recovers the HP of an ally with the lowest HP ratio by 15% |
03/31/2016 |
![]() Lulu |
S2
![]() |
The skill will now remove the harmful effect and then recover, instead of recovering first and removing the harmful effect. |
01/28/2016 |
![]() Lulu |
S3
![]() |
[Effect added] The skill will now remove 2 harmful effects on all allies instead of 1. |
09/27/2014 |
![]() Lulu |
S1
![]() |
Attack gauge increases by 20% 30% |
09/27/2014 |
![]() Lulu |
S1
![]() |
Changed so that your attack gauge increases even if you miss an attack |