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Name: Light Vampire
Element: Light
Archetype: Attack
Family:
Natural Stars:
Skill-ups to Max: x8

Awakening
Levels:

 
Stat Base
HP 12,015
Attack 725
Defense 450
Speed 98
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the Attack Power of ally monsters in Dungeons by 38%.

1/5
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Damage +5%
Damage +5%
Damage +5%
Damage +15%
 
Skill
Effects:
Self-Heal
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 2.0*{ATK} x2

1/5
Noble Agreement
Strikes two strong blows. This attack receives a 30% Critical Rate bonus.
(Reusable in 3 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Increase
Attack Critical Chance
Single
Target
 
Scales With: ATK
 
Multiplier Formula: 3.0*{ATK} x2

1/1
Immortality (Passive)
Removes all harmful effects granted on yourself at the start of your turn. Additionally, absorbs 10% HP each from all other allies when you're inflicted with fatal damage. HP can't be absorbed from allies that are at 30% HP or lower. [Automatic Effect]
 
Skill
Effects:
Self-Heal
Self
Effect
Cleanse
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 340
Date Monster Skill Change
11/27/2024 Julianne
Julianne
S2
Noble Agreement
Noble Agreement
(As-is) Stuns for 1 turn if the attack lands as a Critical Hit
(To-be) Stuns for 1 turn with a 50% chance without any condition
07/28/2023 Julianne
Julianne
S3
Immortality (Passive)
Immortality (Passive)
Removes all harmful effects granted on yourself when you're inflicted with fatal damage Removes all harmful effects granted on yourself at the start of each turn
10/03/2021 Julianne
Julianne
S3
Immortality (Passive)
Immortality (Passive)
[Effect added] Removes all harmful effects granted on yourself at the moment of death
12/20/2018 Julianne
Julianne
S2
Noble Agreement
Noble Agreement
Attack 1 time 2 times (the total damage remains the same)
05/30/2016 Julianne
Julianne
Awakening Effect Changed Effect Resistance increased by 25% [Noble Agreement] augmentation. Skill augmentation: Critical hits will stun the enemy for 1 turn. Damage proportional to Attack Power Damage proportional to Attack Power and Attack Speed.
05/30/2016 Julianne
Julianne
S3
Immortality (Passive)
Immortality (Passive)
Effect Changed: When receiving a fatal damage, decreases the HP of all other allies by 10% each and recovers your HP by the amount of the decreased HP. (Allies with 30% or lower HP are excluded)
10/30/2015 Julianne
Julianne
S1
Vampire Bat
Vampire Bat
Damage has been increased by 11%.
01/30/2015 Julianne
Julianne
S2
Noble Agreement
Noble Agreement
Damage increased by 7%
09/27/2014 Julianne
Julianne
S3
Immortality (Passive)
Immortality (Passive)
[Effect added] An effect to increase the resistance by 30% added
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