Leader Skill: Increase the Attack Power of ally monsters in Dungeons by 38%.
1/5
Vampire Bat
Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage.
Damage +5% Damage +5% Damage +5% Damage +15%
Skill Effects:
Self-Heal
Self Effect
Scales With: ATK
Multiplier Formula: 2.0*{ATK} x2
1/5
Noble Agreement
Ambushes the enemy to deal two strong blows and stuns the target for 1 turn if the attack lands as a Critical Hit. This skill has 30% additional Critical Rate and will deal more damage according to your Attack Speed.
(Reusable in 3 turns)
Immortality (Passive)
Removes all harmful effects granted on yourself at the start of your turn. Additionally, absorbs 10% HP each from all other allies when you're inflicted with fatal damage. HP can't be absorbed from allies that are at 30% HP or lower. [Automatic Effect]