Light
| Stat | Base |
|---|---|
| HP | 9,225 |
| Attack | 670 |
| Defense | 527 |
| Speed | 103 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/28/2025 |
Pang |
S3
|
Fixed an issue where the skill icon of the passive skills with a [damage increase] effect appeared before dealing damage. |
| 05/30/2023 |
Pang |
S2
|
[Effect added] The damage increases by 15% per harmful effect granted on the enemy |
| 01/07/2020 |
Pang |
S3
|
(Harmful effect duration increasing for 1 turn) effect won't be activated with a Glancing
Hit attack |
| 07/29/2019 |
Pang |
S3
|
[Effect added] If the enemy has beneficial effects, decreases the duration of beneficial effect by 1 turn when you attack. |
| 07/29/2019 |
Pang |
S1
|
Increased damage by 11% |
| 06/03/2017 |
Pang |
S2
|
Modified to "damage also increases as your Attack Speed increases." |
| 01/28/2016 |
Pang |
Leader Skill Added | The Critical Rate of ally Monsters will be increased by 14% |
| 01/30/2015 |
Pang |
S2
|
Damage increased by 10% |