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Hall of Heroes: 03/13/2020
Name: Pang
Element: Light
Archetype: Attack
Family: Rakshasa
Natural Stars:
 
Stat Base
HP 9,885
Attack 736
Defense 582
Speed 104
Crit Rate 15%
Crit Damage 50%
Resistance 15%
Accuracy 25%
Game Mechanics:

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Leader Skill:
Increase the Critical Rate of ally monsters by 19%.

1/7
Swing
Attacks the enemy with a whip, decreasing the enemy's Attack Speed for 2 turns with a 50% chance. The damage increases according to Attack Speed.
Damage +5%
Effect Rate +5%
Damage +10%
Effect Rate +10%
Damage +10%
Effect Rate +15%
 
Skill
Effects:
Single
Target
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 80)/45

1/5
Burning Swing
Attacks with a burning whip and inflicts Continuous Damage for 3 turns. The damage also increases as your Attack Speed increases. In addition, the damage increases by 15% per harmful effect.
(Reusable in 4 turns)
Damage +5%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Single
Target
 
Scales With: ATK and SPD
 
Multiplier Formula: {ATK}*({SPD} + 290)/70

1/1
Cruel Whip (Passive)
Elongates the harmful effect on the enemy for 1 turn and decreases the duration of beneficial effect by 1 turn when you attack. Damage is increased by 30% if the enemy's HP is below 50%. [Automatic Effect]
 
Skill
Effects:
Increase
Debuff Duration
Single
Target
Decrease
Buff Duration
No
Damage
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 674
Date Monster Skill Change
05/30/2023 Pang
Pang
S2
Burning Swing
Burning Swing
[Effect added] The damage increases by 15% per harmful effect granted on the enemy
01/07/2020 Pang
Pang
S3
Cruel Whip (Passive)
Cruel Whip (Passive)
(Harmful effect duration increasing for 1 turn) effect won't be activated with a Glancing
Hit attack
07/29/2019 Pang
Pang
S3
Cruel Whip (Passive)
Cruel Whip (Passive)
[Effect added] If the enemy has beneficial effects, decreases the duration of beneficial effect by 1 turn when you attack.
07/29/2019 Pang
Pang
S1
Swing
Swing
Increased damage by 11%
06/03/2017 Pang
Pang
S2
Burning Swing
Burning Swing
Modified to "damage also increases as your Attack Speed increases."
01/28/2016 Pang
Pang
Leader Skill Added The Critical Rate of ally Monsters will be increased by 14%
01/30/2015 Pang
Pang
S2
Burning Swing
Burning Swing
Damage increased by 10%
No Results Found.
WoosaVarusPang
COUNTER
Xing ZheTheomarsHarmonia
DEFENSE
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