Stat | Base |
---|---|
HP | 11,700 |
Attack | 604 |
Defense | 593 |
Speed | 101 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 25% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
01/24/2025 |
![]() Arnold |
S2
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Fixed an issue where the skill would not activate properly when used |
09/26/2023 |
![]() Arnold |
S3
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Absorbs the enemy's Attack Bar by 30% Destroys the enemy's MAX HP by 50% of the damage dealt |
09/26/2023 |
![]() Arnold |
S2
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[Effect added] Recovers the HP of 2 allies with the lowest HP status (one of two allies can be yourself) by 10% of your MAX HP after attacking |
11/28/2022 |
![]() Arnold |
S3
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(As-is) Steals the enemy's HP that's equivalent to 30% of your MAX HP and Attack Bar by 30%, and disturbs the target's HP recovery for 2 turns. The cooldown time of [Extortion] will reset if an enemy dies from this attack (To-be) Attacks the enemy to steal the enemy's HP that's equivalent to 30% of your MAX HP and Attack Bar by 30%, and disturbs the target's HP recovery for 2 turns. The cooldown time of [Extortion] will reset if an enemy dies from this attack. |
09/28/2022 |
![]() Arnold |
Leader Skill Changed | Increases the Defense of ally monsters in the Dungeons by 25% Increases the HP of ally monsters by 25% |
01/27/2022 |
![]() Arnold |
S3
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[Effect added] Resets [Extortion] skill cooldown time when an enemy dies |
09/28/2020 |
![]() Arnold |
S3
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[Effect added] Absorbs the enemy's Attack Bar by 30% |
09/28/2020 |
![]() Arnold |
S2
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Increased the damage by 25% |
09/28/2020 |
![]() Arnold |
S1
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[Effect added] The attack always land as a Crushing Hit (regardless of attribute relation) |
10/29/2019 |
![]() Arnold |
S2
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Cooldown time decreased by 1 turn (4 turns 3 turns) |
12/20/2018 |
![]() Arnold |
S3
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[Effect added] Disturbs the HP recovery for 2 turns |
06/03/2017 |
![]() Arnold |
S3
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Decreased the cooldown time by 1 turn (6 5 turns) |
01/28/2016 |
![]() Arnold |
Leader Skill Added | The Defense of ally Monsters will be increased by 25% |
01/30/2015 |
![]() Arnold |
S2
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Damage increased by 25% |
10/25/2014 |
![]() Arnold |
S3
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Cooltime increased by 1 |