Stat | Base |
---|---|
HP | 10,710 |
Attack | 637 |
Defense | 626 |
Speed | 96 |
Crit Rate | 15% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
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Date | Monster | Skill | Change |
---|---|---|---|
11/28/2023 |
![]() Rigel |
S3
![]() |
Decreases the chances of being attacked with a Critical Hit by 25% 30%
Increases your Attack Bar by 20% 25% whenever you get attacked by non-critical hits from the enemy |
03/30/2021 |
![]() Rigel |
Stat Changed | Stats changed to fit the Support type |
03/30/2021 |
![]() Rigel |
S2
![]() |
(Attack target changed) Attacks random enemies (3 to 4 hits) Attacks one enemy target (3 hits)
The damage also changed as the attack type changed |
03/30/2021 |
![]() Rigel |
S3
![]() |
If you receive an attack that doesn't land as a critical hit:
Increases your Attack Power and Defense by 10% each (accumulates up to 10 times) Increases your Attack Bar by 20% each |
03/30/2021 |
![]() Rigel |
S1
![]() |
Increased the damage by 13% |
03/30/2019 |
![]() Rigel |
S3
![]() |
[Effect added] Increases your Attack Power and Defense by 10% whenever you receive an attack that doesn't land as a Critical Hit (Accumulates up to 10 times) |
10/30/2015 |
![]() Rigel |
S2
![]() |
The skill has been changed so that it does not erase the Attack Speed reduction effects that are on enemies which are immune to freeze or stun effects. |
10/30/2015 |
![]() Rigel |
S1
![]() |
The number of hits has been increased from 1 to 2 or 3 hits. (The average of the damage dealt has been increased by 8%) The chance of casting a harmful effect has been decreased from 75% to 40%. |
04/13/2015 |
![]() Rigel |
S2
![]() |
Damage has been increased by 7%. |
12/02/2014 |
![]() Rigel |
Stat Changed | Basic attack speed 92 Increased to 95 |
12/02/2014 |
![]() Rigel |
S1
![]() |
Decreases the attack speed for 1 turn Increased to 2 turns |
10/25/2014 |
![]() Rigel |
S2
![]() |
Damage increased by 15% |