Water
| Stat | Base |
|---|---|
| HP | 7,905 |
| Attack | 582 |
| Defense | 538 |
| Speed | 98 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 0% |
|
Game Mechanics:
Does this monster have specific game mechanics?
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/04/2018 |
Mao |
Leader Skill Added | The HP of ally Monsters is increased by 21% in Guild Battles. |
| 07/04/2018 |
Mao |
S3
|
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance. |
| 07/04/2018 |
Mao |
S2
|
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 30% chance. |
| 07/04/2018 |
Mao |
S1
|
Increases the inflicted damage by 20% |
| 02/27/2017 |
Mao |
S1
|
Increased the inflicted damage by 25% |
| 10/13/2016 |
Mao |
S3
|
[Effect added] Increases the Attack Bar of the ally by 15% |
| 10/13/2016 |
Mao |
S1
|
[Effect added] Ignores Defense
* Modified the inflicted damage according to the Ignored Damage Effect. |
| 10/30/2015 |
Mao |
S3
|
The skill will now grant increased Attack Speed to all allies for 2 turns, instead of just the Monster itself for 3 turns. |
| 07/01/2015 |
Mao |
S1
|
Damage has been increased by 8%. |
| 04/13/2015 |
Mao |
S3
|
Cooltime has been reduced by 1 turn. |
| 01/30/2015 |
Mao |
S3
|
Damage increased by 11% |