Water
| Stat | Base |
|---|---|
| HP |
7,905
Min 4,605
15,315 Max
|
| Attack |
582
Min 318
1,098 Max
|
| Defense |
538
Min 307
900 Max
|
| Speed |
98
Min 86
126 Max
|
| Crit Rate |
15%
Min 15%
30% Max
|
| Crit Damage |
Min 50%
50% Max
|
| Resistance |
15%
Min 15%
40% Max
|
| Accuracy |
0%
Min 0%
25% Max
|
| Skill-ups to Max |
Min 4
18 Max
|
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 07/04/2018 |
Mao |
Leader Skill Added | The HP of ally Monsters is increased by 21% in Guild Battles. |
| 07/04/2018 |
Mao |
S3
|
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance. |
| 07/04/2018 |
Mao |
S2
|
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 30% chance. |
| 07/04/2018 |
Mao |
S1
|
Increases the inflicted damage by 20% |
| 02/27/2017 |
Mao |
S1
|
Increased the inflicted damage by 25% |
| 10/13/2016 |
Mao |
S3
|
[Effect added] Increases the Attack Bar of the ally by 15% |
| 10/13/2016 |
Mao |
S1
|
[Effect added] Ignores Defense
* Modified the inflicted damage according to the Ignored Damage Effect. |
| 10/30/2015 |
Mao |
S3
|
The skill will now grant increased Attack Speed to all allies for 2 turns, instead of just the Monster itself for 3 turns. |
| 07/01/2015 |
Mao |
S1
|
Damage has been increased by 8%. |
| 04/13/2015 |
Mao |
S3
|
Cooltime has been reduced by 1 turn. |
| 01/30/2015 |
Mao |
S3
|
Damage increased by 11% |