Select a monster to see teams where monster is used in defenses and/or counters.
Name: Mao
Element: Water
Archetype: Attack
Family: Drunken Master
Natural Stars:
 
Stat Base
HP 8,400
Attack 714
Defense 538
Speed 99
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

Does this monster have specific game mechanics?
Contribute your notes on Discord today!
Leader Skill:
Increase the HP of ally monsters in Guild Content by 21%.

1/6
Rolling Punch
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
 
Skill
Effects:
Single
Target
Ignore
DEF
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK}

1/5
One More Drink
Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
(Reusable in 4 turns)
Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
AOE
Additional
Attack
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 2.4*{ATK}

1/5
Seal Punch
Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Increase
ATB
AOE
Additional
Attack
Single
Target
Random
 
Scales With: ATK
 
Multiplier Formula: 7.2*{ATK}
SylviaMaoVerdehile
Sylvia Mao Verdehile
Leader Skill:
Increase the Attack Speed of ally monsters in Guild Content by 33%.
Contributed By: Schyan on 03/04/2021 02:39 AM UTC
BulldozerImesetyMao
COUNTER
Feng YanJosephineJuno
DEFENSE
5.18.3 - © SWGT 2024 All rights reserved
Designed By Cerusa |
Support my work on Patreon (Guild or Personal)
Monster and Siege Map images belong to Com2Us