Select a monster to see teams where monster is used in defenses and/or counters.
Name: Mao
Element: Water
Archetype: Attack
Family: Drunken Master
Natural Stars:
 
Stat Base
HP 8,400
Attack 714
Defense 538
Speed 99
Crit Rate 30%
Crit Damage 50%
Resistance 15%
Accuracy 0%
Game Mechanics:

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Leader Skill:
Increase the HP of ally monsters in Guild Content by 21%.

1/6
Rolling Punch
Throws a punch that ignores the enemy's Defense and weakens the Attack Power for 1 turn with an 80% chance.
Damage +5%
Effect Rate +10%
Damage +10%
Effect Rate +10%
Damage +10%
 
Skill
Effects:
Single
Target
Ignore
DEF
 
Scales With: ATK
 
Multiplier Formula: 1.8*{ATK}

1/5
One More Drink
Recovers the HP of all allies proportionate to your Attack Power and decreases their chances of being attacked with a critical hit for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards.
(Reusable in 4 turns)
Recovery +10%
Recovery +10%
Recovery +10%
Cooltime Turn -1
 
Skill
Effects:
Heal
AOE
Additional
Attack
Self
Effect
 
Scales With: ATK
 
Multiplier Formula: 2.4*{ATK}

1/5
Seal Punch
Attacks the enemy with a swift attack. Increases the Attack Bar of all allies by 15% each and Attack Speed for 2 turns. Gets drunk and attacks a random enemy with [Rolling Punch] with a 50% chance afterwards.
(Reusable in 4 turns)
Damage +10%
Damage +10%
Damage +10%
Cooltime Turn -1
 
Skill
Effects:
Increase
ATB
AOE
Additional
Attack
Single
Target
Random
 
Scales With: ATK
 
Multiplier Formula: 7.2*{ATK}
Attribute Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
DMG dealt on Fire +X%
DMG dealt on Water +X%
DMG dealt on Wind +X%
DMG dealt on Light +X%
DMG dealt on Dark +X%
DMG taken from Fire -X%
DMG taken from Water -X%
DMG taken from Wind -X%
DMG taken from Light -X%
DMG taken from Dark -X%
Type Artifact - Sub Property
ATK+ prop. lost HP, max X%
DEF+ prop. lost HP, max X%
SPD+ prop. lost HP, max X%
SPD w/inability +X%
ATK UP effect +X%
DEF UP effect +X%
SPD UP effect +X%
CRIT Rate UP effect +X%
Counterattack DMG +X%
Co-op attack DMG +X%
Bomb DMG +X%
Reflected DMG +X%
Crushing Hit DMG +X%
DMG taken w/inability -X%
CRIT DMG taken -X%
Life Drain +X%
HP when revived +X%
ATK Bar when revived +X%
Add'l DMG by X% of HP
Add'l DMG by X% of ATK
Add'l DMG by X% of DEF
Add'l DMG by X% of SPD
CD+ as more enemy HP, max X%
CD+ as less enemy HP, max X%
Own turn 1-target CD +X%
Counterattack/Co-op Attack DMG +X%
ATK/DEF UP effect +X%
[S1] CRIT DMG +X%
[S2] CRIT DMG +X%
[S3] CRIT DMG +X%
[S4] CRIT DMG +X%
[S1] Recovery +X%
[S2] Recovery +X%
[S3] Recovery +X%
[S1] Accuracy +X%
[S2] Accuracy +X%
[S3] Accuracy +X%
[Skill 3/4] CRIT DMG +X%
First Attack CRIT DMG +X%
Balance Patches
Days since last: 2,465
Date Monster Skill Change
07/04/2018 Mao
Mao
Leader Skill Added The HP of ally Monsters is increased by 21% in Guild Battles.
07/04/2018 Mao
Mao
S3
Seal Punch
Seal Punch
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance.
07/04/2018 Mao
Mao
S2
One More Drink
One More Drink
[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 30% chance.
07/04/2018 Mao
Mao
S1
Rolling Punch
Rolling Punch
Increases the inflicted damage by 20%
02/27/2017 Mao
Mao
S1
Rolling Punch
Rolling Punch
Increased the inflicted damage by 25%
10/13/2016 Mao
Mao
S3
Seal Punch
Seal Punch
[Effect added] Increases the Attack Bar of the ally by 15%
10/13/2016 Mao
Mao
S1
Rolling Punch
Rolling Punch
[Effect added] Ignores Defense
* Modified the inflicted damage according to the Ignored Damage Effect.
10/30/2015 Mao
Mao
S3
Seal Punch
Seal Punch
The skill will now grant increased Attack Speed to all allies for 2 turns, instead of just the Monster itself for 3 turns.
07/01/2015 Mao
Mao
S1
Rolling Punch
Rolling Punch
Damage has been increased by 8%.
04/13/2015 Mao
Mao
S3
Seal Punch
Seal Punch
Cooltime has been reduced by 1 turn.
01/30/2015 Mao
Mao
S3
Seal Punch
Seal Punch
Damage increased by 11%
SylviaMaoVerdehile
Sylvia Mao Verdehile
Leader Skill:
Increase the Attack Speed of ally monsters in Guild Content by 33%.
Contributed By: Schyan on 03/04/2021 02:39 AM UTC
BulldozerImesetyMao
COUNTER
Feng YanJosephineJuno
DEFENSE
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