Stat | Base |
---|---|
HP | 8,400 |
Attack | 714 |
Defense | 538 |
Speed | 99 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
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Date | Monster | Skill | Change |
---|---|---|---|
07/04/2018 |
![]() Mao |
Leader Skill Added | The HP of ally Monsters is increased by 21% in Guild Battles. |
07/04/2018 |
![]() Mao |
S3
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[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance. |
07/04/2018 |
![]() Mao |
S2
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[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 30% chance. |
07/04/2018 |
![]() Mao |
S1
![]() |
Increases the inflicted damage by 20% |
02/27/2017 |
![]() Mao |
S1
![]() |
Increased the inflicted damage by 25% |
10/13/2016 |
![]() Mao |
S3
![]() |
[Effect added] Increases the Attack Bar of the ally by 15% |
10/13/2016 |
![]() Mao |
S1
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[Effect added] Ignores Defense
* Modified the inflicted damage according to the Ignored Damage Effect. |
10/30/2015 |
![]() Mao |
S3
![]() |
The skill will now grant increased Attack Speed to all allies for 2 turns, instead of just the Monster itself for 3 turns. |
07/01/2015 |
![]() Mao |
S1
![]() |
Damage has been increased by 8%. |
04/13/2015 |
![]() Mao |
S3
![]() |
Cooltime has been reduced by 1 turn. |
01/30/2015 |
![]() Mao |
S3
![]() |
Damage increased by 11% |