Stat | Base |
---|---|
HP | 7,905 |
Attack | 769 |
Defense | 516 |
Speed | 99 |
Crit Rate | 30% |
Crit Damage | 50% |
Resistance | 15% |
Accuracy | 0% |
Game Mechanics:
Does this monster have specific game mechanics?
Contribute your notes on Discord today! |
Date | Monster | Skill | Change |
---|---|---|---|
07/04/2018 |
![]() Wei Shin |
Leader Skill Added | The Critical Rate of ally Monsters is increased by 16% in Guild Battles. |
07/04/2018 |
![]() Wei Shin |
S3
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[Effect added] Additionally attacks a random enemy with [Rolling Punch] skill with a 50% chance. |
07/04/2018 |
![]() Wei Shin |
S2
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[Skill Modification]
Before: Kicks the enemy unsteadily and gets another turn if the enemy dies. After: Kicks the enemy unsteadily gets drunk and attacks a random enemy with [Rolling Punch] with a 30% chance afterwards. |
07/04/2018 |
![]() Wei Shin |
S1
![]() |
Increases the inflicted damage by 20% |
02/27/2017 |
![]() Wei Shin |
S1
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Increased the inflicted damage by 25% |
10/13/2016 |
![]() Wei Shin |
S3
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Increased the inflicted damage by 8% |
10/13/2016 |
![]() Wei Shin |
S2
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Increased the inflicted damage by 11% |
10/13/2016 |
![]() Wei Shin |
S1
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[Effect added] Ignores Defense
* Modified the inflicted damage according to the Ignored Damage Effect. |
10/30/2015 |
![]() Wei Shin |
S3
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The skill will now additionally deal Continuous Damage for 1 turn. |
07/01/2015 |
![]() Wei Shin |
S1
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Damage has been increased by 8%. |
04/13/2015 |
![]() Wei Shin |
S3
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Cooltime has been reduced by 1 turn. |