Light
| Stat | Base |
|---|---|
| HP | 10,710 |
| Attack | 812 |
| Defense | 615 |
| Speed | 104 |
| Crit Rate | 15% |
| Crit Damage | 50% |
| Resistance | 15% |
| Accuracy | 25% |
|
Game Mechanics:
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| Date | Monster | Skill | Change |
|---|---|---|---|
| 05/29/2024 |
Asima |
S2
|
Deals 50% increased damage to enemies under Continuous Effects harmful effects |
| 05/28/2019 |
Asima |
S3
|
[Effect added] Increases your Attack Bar by 10% per Continuous Damage granted on the enemies after the attack. |
| 07/04/2018 |
Asima |
S3
|
Harmful effect activation rate: 50% 100% |
| 05/30/2016 |
Asima |
S2
|
Number of attacks: 1 time 3 times. Additional Effect: Inflicts continuous damage for 1 turn with each attack with a 35% chance. Damage increased by 18%. |
| 10/30/2015 |
Asima |
S2
|
The cooltime has been reduced by 1 turn. (4 turns 3 turns) |
| 07/01/2015 |
Asima |
S2
|
The skill's effect of having a 100% Critical Hit Rate on targets under Continuous Damage effects has been changed to deal 50% increased damage on targets under Continuous Damage effects. |